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Crafts & making · Models & miniatures · Technical & maker

Mould making

Everyone who takes up casting thinks the difficulty is the pour. It is not. The pour is following instructions; the mould is the design problem, and it is the one that decides whether you get a clean copy or a locked block of rubber with your original sealed inside it. This page is about reading an object for undercuts, choosing where the mould splits, and picking a rubber for the material you intend to pour into it.

Craft

Also known as silicone moulding, mold making, casting moulds, rubber moulding.

Three moulds drawn in section at one scale, showing why an object either releases or does not. In the first, a form that tapers steadily towards its opening sits in a one-part mould, and an arrow shows it lifting straight out: nothing on it is wider than the opening. In the second, a bellied form — one that gets wider before it gets narrower — sits in a one-part mould of the same kind. A dashed line marks where it is widest, and the rubber occupying the space between that widest line and the narrower top is hatched to show it is in the way; the release arrow is crossed out and the verdict reads locked. In the third, the same bellied form sits in a two-part mould split by a dashed parting plane that runs vertically through the widest line, and two arrows show each half pulling clear sideways. A closing note explains that rubber stretches, so a shallow undercut releases anyway, and that past that point the mould has to split — with the parting line chosen where the seam will least matter.
The same rubber in all three. What changes is the object, and where the mould is allowed to come apart.

A mould is a negative of an object, made in something flexible enough to release it and stable enough to do it repeatedly. Making one is a design problem before it is a chemistry problem: you look at the original, work out which parts of it would trap the mould, and decide how the mould will come apart.

That word — undercut — is most of the subject. Any feature where the object gets wider before it gets narrower will lock a rigid mould in place. Rubber solves some of it by stretching, and beyond a certain point it does not, and then the mould has to split into two or more parts with a parting line chosen where the seam will least matter. Reading an object for that, before mixing anything, is the skill.

The rest is choosing the right rubber for what you intend to pour. Silicone is not one material: condensation-cure and addition-cure behave differently, cost differently, and — crucially — addition-cure silicone is inhibited by a list of common contaminants, which is why a mould sometimes stays sticky forever for no visible reason.

The actual problem
Undercuts and the parting line
A first mould
Under £30
Where the budget goes
Wasted silicone
Not optional
Scales, and ventilation for urethanes
  1. Step 1: Pick an object with no undercuts at all

    A coin, a tile, a simple relief. A one-part block mould of something that lifts straight out teaches the whole workflow with none of the design problem, and it will work first time.

    You will know it worked when: A working mould and a clean cast.

  2. Step 2: Buy condensation-cure silicone and scales

    Tin-cure for the first several projects, because it forgives contamination that would stop addition-cure dead. Under £50 for both.

    You will know it worked when: Materials that will not fail for reasons you cannot diagnose.

  3. Step 3: Build the box tight to the object

    Ten to fifteen millimetres of clearance all round. This single habit is the difference between using 200g of rubber and 600g, and rubber is the entire budget.

    You will know it worked when: A box that wastes almost nothing.

  4. Step 4: Mix by weight, slowly, and pour in a thin stream

    Scrape the sides and bottom of the mixing pot properly — unmixed material in the corners is the classic uncured patch. Pour from height into one corner and let the silicone flow across the object rather than onto it, which chases air out instead of trapping it.

    You will know it worked when: A bubble-free mould without a vacuum chamber.

  5. Step 5: Now do something with one undercut

    A figure, a handle, anything with a feature that traps. Decide where it splits before you mix, and cut or key the mould accordingly. This is the step where the subject actually begins.

    You will know it worked when: A two-part mould that opens and registers.

  6. Step 6: Cast the material you actually want, not the material you have

    Plaster, resin, concrete, wax and chocolate all demand different things of a mould. Test the intended material early rather than perfecting a mould for a material you will not use.

    You will know it worked when: A mould matched to its job.

  7. Step 7: Only then move to addition-cure

    Once you can produce a good mould reliably, platinum silicone gives better detail and a mould that lasts years — and it will punish you for a contaminant you did not know was there, which is much easier to diagnose when everything else is already under control.

    You will know it worked when: Moulds worth keeping.

  • Condensation-cure silicone, the forgiving one — Tin-catalysed, £25–£45 a kilogram, tolerant of almost any contaminant, and it will cure against nearly anything. Its costs are a shorter library life — it shrinks slightly and degrades over a few years — and less fine detail. The right first purchase.
  • Addition-cure silicone, the accurate one — Platinum-catalysed, £35–£70 a kilogram, essentially no shrinkage, superb detail and a mould that lasts. The catch is inhibition: sulphur-containing clays, latex, some tapes, tin-cure residue and certain adhesives will stop it curing entirely, and the mould stays tacky forever. Test on a scrap before committing.
  • Polyurethane rubber, the tough one — Cheaper and far more tear-resistant than silicone, which makes it the industrial choice for concrete and plaster production work. It is isocyanate chemistry — see above — and it needs a release agent, which silicone generally does not.
  • Shore hardness, which decides demoulding — The number after the product name. Softer rubber releases deeper undercuts and distorts more; harder rubber holds shape and traps things. Around Shore 20–30A is the general-purpose range and where to start.
  • Digital scales reading to a gram — £15–£25 and genuinely mandatory. These are ratio products, most now measured by weight rather than volume, and mixing by eye is the commonest cause of a batch that never sets.
  • Mould box material, which can be free — Lego, foam board, a 3D print, a plastic tub. What matters is that it is close to the object — every millimetre of gap is silicone you are buying and throwing away.
  • Release agent, for the cases that need it — Silicone against silicone always needs one. Silicone against most other things does not, which is a large part of why silicone is the beginner's material.
  • What can wait — A vacuum chamber, a pressure pot, thixotropic additives for brush-on moulds and mother-mould materials. All are genuinely useful and none of them fixes a mould whose parting line was chosen badly.
  • The silicone never cured, or stayed tacky in patches — Inhibition or mixing. If it is addition-cure, suspect a contaminant — sulphur clay, latex, tape adhesive, tin-cure residue. If it is patchy rather than general, suspect the corners of your mixing pot. Both are unrecoverable and both are preventable by a scrap test.
  • Bubbles on the surface of the cast — Air trapped against the original when you poured. Pour thinner and from higher, into one corner, and let it flow. A vacuum chamber helps and good pouring technique helps more.
  • The mould will not come off the original — An undercut you did not see, or a rubber too hard for the geometry. Softer silicone stretches over more, and past a point the answer is a two-part mould rather than a softer one.
  • The two halves will not line up — No registration keys, or asymmetric ones. Keys must only fit one way round, which is why hemispherical dimples in a random pattern beat a neat row of them.
  • The cast has a visible seam — Expected — every split mould has one. The craft is putting the parting line where the seam is easy to clean or does not show, and that is decided before you mix.
  • Foamed or bubbled polyurethane castings — Moisture. The mould, the pigment or the resin itself has absorbed water and it is reacting. Dry the mould, keep resin sealed, and be sceptical of a part-used tin that has sat open.
  • The mould has shrunk or gone brittle — Condensation-cure silicone ages. Normal, and the reason to use addition-cure for anything you want to keep casting from in five years.

The first stage is the workflow: box, mix, pour, demould, cast. A few simple one-part moulds get you there in an afternoon each, and there is very little to go wrong if the object has no undercuts and the silicone is tin-cure.

The second is the design problem, and it is the whole craft. Reading an object for undercuts before touching it, choosing a parting line where the seam will not matter, keying two halves so they can only close one way, and knowing when to go to a brush-on mould instead of a block. This is judgement about a specific object rather than a procedure, which is why it is not written as technique here — the useful thing a page can give is the vocabulary and the failure modes.

Beyond that it becomes a service to whatever you actually make. Miniature casters chase detail and go to pressure pots and addition-cure silicone. Prop makers go large, with mother moulds and lightweight materials. Jewellers meet it from the other direction through wax. And a fair number end up making moulds for other people, because it is a genuinely scarce skill in every making community and the person who can solve an undercut is always in demand.

The smaller ones, which are ordinary bench hazards:

  • Exotherm — Curing resin generates heat, and a thick section can get hot enough to smoke, warp its mould or crack. Pour deep sections in layers rather than in one go.
  • Water and polyurethane do not mix — Moisture reacts with urethane resins and produces gas, which is why a damp mould gives a foamed, bubbled cast. It is a quality problem that occasionally becomes a pressure one in a sealed mould.
  • Tin-cure silicone releases a little alcohol — Condensation-cure silicone gives off a small amount of alcohol as it sets. Not dangerous in a ventilated room and a reason not to cure a large batch in a cupboard.
  • Keep it out of the kitchen — Separate mixing vessels, separate scales, and nothing that returns to food use. The simplest rule and the one most often broken because the scales were handy.
Undercut
A feature that gets wider before it gets narrower, trapping the mould. The thing you are looking for when you read an object, and the reason two-part moulds exist.
Parting line
Where a mould splits. Chosen for where the seam will least matter, and decided before any rubber is mixed.
Registration keys
Dimples and bumps that make two halves align one way only. Asymmetric ones work; a tidy symmetrical row does not.
Block mould
A solid rubber block with the object inside, cut open or poured in halves. The simplest form and the one to learn on.
Brush-on mould and mother mould
A thin rubber skin brushed on and supported by a rigid outer shell. Uses far less silicone on large objects and is how big pieces are moulded economically.
Condensation cure and addition curealso: tin cure, platinum cure
Tin-catalysed and platinum-catalysed silicone. Tin forgives contamination and ages; platinum gives better detail, lasts, and can be stopped dead by things you cannot see.
Inhibition
Addition-cure silicone failing to set because of a contaminant. The single most mystifying failure in the craft, and the reason to test on a scrap.
Shore hardness
How soft the cured rubber is. Softer releases deeper undercuts and distorts more; 20–30A is general purpose.
Degassing
Pulling a vacuum on mixed silicone to remove air before pouring. Useful, and no substitute for pouring properly.
Exotherm
The heat a curing resin gives off. Enough in a thick section to warp a mould or crack a casting, which is why deep pours go in layers.
  • Starting with something that has undercuts — A first mould should lift straight off. Learn the workflow before the design problem.
  • A mould box far larger than the object — Every millimetre of gap is silicone bought and discarded, and rubber is the whole budget.
  • Mixing by eye — These are ratio products. Scales are £15 and the failure mode is a batch that never sets.
  • Not scraping the mixing pot — Unmixed material in the corners produces a mould with soft patches, and it is unrecoverable.
  • Using addition-cure silicone first — It is better in every way except the one that matters to a beginner: it fails completely, invisibly, and for reasons that are hard to identify.
  • Symmetrical registration keys — They let the halves close the wrong way round, and you will not notice until the cast comes out stepped.
  • Reaching for polyurethane because it is cheaper — It is isocyanate chemistry and it sensitises. If silicone will do the job, use silicone.
  • Model and miniature casting — Small resin parts in quantity, usually with a pressure pot to eliminate bubbles. The largest hobby use and the one with the most exacting detail requirement.
  • Prop and costume making — Large pieces in flexible foam and lightweight resin, frequently brush-on moulds with mother moulds because the objects are too big to block-mould.
  • Jewellery and small metal casting — Where mould making meets lost-wax: a rubber mould produces wax originals, which are then cast in metal. The link between this page and the metalworking side of the catalogue.
  • Concrete and plaster production — Planters, tiles, architectural detail. Polyurethane rubber territory rather than silicone, because the moulds take abuse and are used hundreds of times.
  • Food moulding — Chocolate and sugar work, using food-grade silicone specifically certified for it. A genuinely separate materials question and not a place to improvise.
  • Life casting — Moulding directly from a living body with skin-safe materials. A distinct discipline with real airway risks when casting a face.
Which silicone should I buy first?
Condensation-cure — tin-catalysed — at £25–£45 a kilogram. It is more forgiving than anything else you can buy: it will cure against almost any material, where addition-cure silicone can be stopped dead by sulphur-containing clay, latex, some tape adhesives or tin-cure residue and simply stay tacky forever. Tin-cure shrinks slightly and ages over a few years, which is a real cost and the wrong one to worry about while learning. Move to addition-cure once your moulds are reliably good.
Why has my silicone not cured?
Two causes and they need different fixes. If it is uncured in patches, particularly near the bottom and edges, you did not scrape the mixing pot — unmixed material in the corners is the classic. If it is generally tacky and you used addition-cure, it is inhibition: something the silicone touched has poisoned the platinum catalyst. Sulphur clays, latex, some tapes and tin-cure residue are the usual culprits. Neither is recoverable, and a test blob on a scrap of the same material prevents both.
Is this dangerous?
Silicone is comparatively benign — gloves and normal ventilation. Polyurethane rubbers and resins are a different matter, because they are isocyanate chemistry, and HSE describes isocyanates as "one of the main causes of occupational asthma reported in the UK", noting that "once people are affected, even very low exposure levels can trigger an attack". Skin contact matters as well as breathing it: HSE states that skin contact "may also trigger respiratory sensitisation", so gloves are protecting your lungs. Work with real ventilation, use nitrile gloves, and — the simplest advice on this page — if the job can be done in silicone, do it in silicone.
How do I stop getting bubbles?
Pour rather than pile. Mix slowly to fold in as little air as possible, then pour in a thin stream from a height into one corner of the box and let the silicone flow across the object. Air gets chased ahead of the front instead of trapped against detail. A vacuum chamber removes air from the mixed silicone and is a genuine improvement at £150–£400, but good pouring technique gets most of the way there for nothing.
When do I need a two-part mould?
When the object has an undercut deep enough that the rubber cannot stretch over it — a feature that gets wider before it gets narrower and traps the mould. Softer silicone releases more, so a lower Shore hardness sometimes rescues a marginal case. Past that point you split the mould, and the craft is choosing the parting line where the resulting seam is easiest to clean up or least visible. Decide it before mixing, not after.
Why is my mould costing so much?
The box. Silicone is the entire budget of this hobby, and a box with 40mm of clearance around the object uses several times the rubber of one with 10–15mm. Build tight to the object, use Lego or foam board so you can build tight cheaply, and for anything large use a brush-on mould with a rigid mother mould instead of a solid block — that is the difference between a few hundred grams and several kilograms.

Within this activity

Disciplines, variants and techniques that sit inside it.

Disciplines

  • Plaster casting — Casting in plaster from moulds, for sculpture, architectural detail and restoration.
  • Resin casting — Casting polyurethane and epoxy resin into moulds for models, parts and jewellery.
  • Life casting — Taking moulds directly from a living body, for sculpture, prosthetics and prop work.

Each of these is here for a stated reason, not because it is also a hobby.

Similar to

  • Knifemaking — Both are process crafts where the interesting failure happens in a stage you cannot watch, and both reward keeping records of what you actually did.

Goes well with

  • 3D printing — A printed original moulded and cast in quantity is faster and cheaper than printing each copy, which is the workflow most makers arrive at.
  • Miniature painting — Casting your own parts is where miniature work goes once the available range stops containing what you want.
  • Prop making — Prop work runs on moulds, and the two share the same isocyanate chemistry and the same reason to prefer silicone where silicone will do.
  • Lost-wax casting — A rubber mould produces the wax that a lost-wax caster then burns out. The link between this bench and the metal one.

Sources for this section

Substantial

Last reviewed 2026-08-17. Cost, time and difficulty figures on this page are HobbyHQ estimates — see how we work. Something here wrong or out of date? Tell us.