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Historical European martial arts

HEMA is a martial art rebuilt from books. The traditions died out, the manuals survived, and since the 1990s clubs have been working out what the instructions actually meant by testing them against each other. That gives the sport an unusual character: interpretations differ between clubs and are argued about openly, because nobody has an unbroken lineage to appeal to. This page covers what the sport is, the weapon families, the protective equipment principle, and how to find a club.

SportHobby

Also known as HEMA, historical fencing, historical swordplay, longsword.

Historical European martial arts is the reconstruction of fighting systems that were once taught in Europe and then stopped being taught. The knowledge survives as manuals — treatises from roughly the fourteenth century onwards, written by masters for students, in period languages and often accompanied by illustrations whose meaning is not always obvious. The modern sport takes those texts and works out what they actually instruct, by reading, drilling and testing.

That reconstruction is the thing that makes HEMA different from a living martial art. There is no unbroken lineage and no master whose word settles a question, so interpretations differ between clubs and between researchers, and the disagreement is public and often good-natured. A newcomer should expect to be told "our club reads this passage this way" rather than "this is the technique", and that is a feature of the discipline rather than a weakness in it.

In practice a session is three things: drilling a specific action with a partner, studying what a source says, and sparring — free fencing at controlled intensity with protective equipment. Clubs weight those differently, and finding one whose weighting suits you matters more than which weapon they teach.

The source of authority
The manuals
What settles a disagreement
Nothing, finally
Commonest starting weapon
Longsword
First term usually costs
Club fees only
  1. Step 1: Find a club and go and watch a session

    There is no way to do this alone and no reason to try. Clubs vary enormously in how they weight study, drilling and sparring, and twenty minutes watching tells you more than any amount of reading. Ask what they teach, how beginners are started, and whether loan kit exists.

    You will know it worked when: You have seen a session and know what the club emphasises.

  2. Step 2: Use the club loan kit for as long as they will let you

    A full set is several hundred pounds and buying before you know which weapon you want to pursue is the standard expensive mistake. Months on loan kit is normal and clubs expect it.

    You will know it worked when: You have trained without buying anything.

  3. Step 3: Buy a trainer first, then a mask, then gloves

    A synthetic longsword trainer at £60–£120 is usually the first purchase — it is yours, hygiene matters, and it is the item you use every session. Then the mask, and buy it new or from a known source. Then gloves, which is the item people regret economising on because hands take most of the injuries.

    You will know it worked when: You own the three things you use every week.

  4. Step 4: Learn to read one source alongside the drilling

    Even a little. A great deal of the pleasure of this sport is that the thing you drilled on Tuesday is written down in a book from 1450 and you can go and look at it. Clubs will point you at a translation.

    You will know it worked when: You can name the source your club works from.

  5. Step 5: Spar only when an instructor says so, and at a stated intensity

    Free fencing is where the sport becomes itself and where the injuries are. Every bout begins with both people agreeing how hard, and either person can stop it. This is a rule rather than an etiquette.

    You will know it worked when: You have sparred under supervision, at an agreed intensity.

  • A trainer, which is the sword you actually use — Synthetic — nylon or polypropylene — is what most beginners start on: £60–£120, light, forgiving, and safe enough that clubs are happy for you to drill with it from early on. Steel feders are the standard for serious longsword work at £200–£400, are noticeably different to handle, and are not a first purchase. Buying your own trainer first is usual even where the club has loan kit, because it is the thing you handle every session and hygiene is a real consideration for anything worn or gripped.
  • A mask, which is where the rating matters — £80–£200 for one built for historical fencing. This is the item where the specification is a safety property rather than a preference, and where the federation is explicit that a sport fencing mask is designed for a different threat. Buy new, or from a source that can tell you the rating and the history — a mask that has taken heavy hits has absorbed them.
  • Gloves, which is where people economise and regret it — £80–£250, and the sport’s commonest injuries are to hands, which makes this the least sensible place to save money. Requirements scale with the weapon: light thrusting work needs far less than a cutting sword swung with both hands, and clubs will tell you what they expect for what they teach.
  • A jacket or gambeson — £150–£400. Modern fencing jackets are rated in newtons — 350N is common and 800N is the competition standard — and a padded gambeson is the historical alternative that plenty of people prefer. Torso protection is also the item clubs most reliably lend, so it is often the last thing bought.
  • The pieces that are weapon-specific — Back-of-head protection, throat and neck protection, elbow and knee rigid protection, forearm protection, a cup. Which of these you need is decided by the weapon and by your club rather than by a general list, and buying them speculatively before knowing what you are doing is how people end up with a drawer of unused kit.
  • A bag that closes — Unglamorous and worth naming: swords travel in a bag, to and from training, and carrying steel is a legal question as well as a courtesy one. Ask your club about the local position.
  • What the club will lend you — Masks, jackets and often gloves, precisely because a full set runs to several hundred pounds. Training on loan kit for months is normal and expected, and it lets you discover which weapon you want before committing to its equipment.

The first year is mechanics and vocabulary: how to move, how to hold the thing, the named guards and actions of whichever tradition your club works from, and enough controlled sparring to discover that everything you drilled becomes difficult when somebody is trying to hit you.

The second stage is where the sport diverges from most martial arts, because two quite different paths open. One is competitive: tournaments exist at club, national and international level, with rulesets that vary and are themselves argued about. The other is interpretive: working directly with sources, testing a reading, and contributing to what the club understands. Plenty of people do both and plenty do one exclusively, and neither is the senior activity.

Beyond that, most people broaden by weapon — longsword first, then rapier or sabre or sword and buckler — and discover that the second weapon is much faster to learn than the first, because the underlying ideas about distance, timing and the bind transfer almost completely. Instructing is the other common route onward, and clubs are usually short of instructors.

The rest of the risk, in the order clubs actually meet it:

  • Hands, by a distance — Fingers take the majority of injuries in longsword, because they are the closest thing to the opponent and the least protected. This is why gloves are the item to spend on and the item nobody should borrow indefinitely.
  • Intensity creep in sparring — Two people gradually agreeing, without saying so, to hit harder. The recognised failure mode of the sport and the reason clubs insist on stated intensity before a bout and on stopping when either person calls it.
  • Thrusts, which are the serious ones — A thrust concentrates force on a small area and is the mechanism behind the worst injuries in historical fencing. Blunt simulators, flexible tips and controlled distance are all mitigations, and none of them is optional.
  • Heat and vision — A mask and a jacket are hot and restrict what you can see and hear. Overheating and simply not noticing something are ordinary and are managed by breaks rather than by toughness.
  • Steel outside a club — Carrying and storing swords is a legal matter as well as a safety one, and the sensible position is that a sword travels in a bag, goes to and from training, and stops there. Ask your club about the local position rather than assuming.
  • Longsword — The entry point for most clubs and the best-documented tradition, drawn largely from German and Italian sources. Two hands, considerable reach, and a system with a vocabulary of guards and techniques that is genuinely deep. If a club teaches one thing, it is usually this.
  • Rapier, and rapier with dagger — Civilian sidearm of the sixteenth and seventeenth centuries. Long, thrust-oriented and precise, with a strong emphasis on distance and timing over power. Attracts people who like chess as much as sport.
  • Sabre and sidesword — Cutting weapons, faster and more athletic, with a nineteenth-century military tradition behind the sabre that is unusually well documented because it was taught to soldiers by manual.
  • Sword and buckler — Drawn from among the oldest surviving manuscripts in the corpus. A small shield changes everything about distance and timing, and it is a very good introduction to reading a source because the earliest manual is largely pictures.
  • Messer, dussack and other one-handed cutters — Civilian and peasant weapons with their own traditions, often taught alongside longsword because the body mechanics transfer.
  • Wrestling and dagger — Unarmed and close-quarters work, present in the same manuals as the sword material and frequently neglected. The manuals treat it as part of one system rather than as a separate discipline.
  • Armoured combat, which is a different sport again — Fighting in full harness, either as reconstruction or as the full-contact competitive form. Physically demanding, expensive, and distinct enough that it is worth being clear which one a club means.
Treatisealso: fechtbuch, manual
A historical manual of arms — the primary source the whole discipline is reconstructed from. Interpretation of a treatise is the sport’s central intellectual activity.
Interpretation
A club or researcher’s working reading of what a passage instructs. Differences between interpretations are normal, public and argued about, because no unbroken lineage exists to settle them.
Feder
A steel training sword with a wide, flexible blade made for safe longsword fencing. The standard steel trainer, and not a beginner’s first purchase.
Synthetic
A nylon or polypropylene trainer. Cheaper, lighter and more forgiving than steel, and what most beginners start on.
Guard
A named position the manuals describe as a starting or transitional posture rather than a static stance. Learning the vocabulary of guards is early work in most traditions.
Bind
The moment two blades are in contact and pressure decides what happens next. Much of longsword theory is about what to do from the bind.
Gambeson
A padded garment worn as torso protection, historical in origin and still used, sometimes in place of a modern fencing jacket.
Free fencingalso: sparring
Unscripted sparring at an agreed intensity, distinct from drilling a specific action with a cooperative partner.
Newton rating
The puncture-resistance rating of a fencing jacket or mask bib, quoted as 350N or 800N. What a piece of kit is rated for is a specification rather than a marketing claim, and it is the number to ask about.
A side elevation of a longsword lying horizontally, with its parts labelled. At the left, a circular pommel picked out in the accent colour, noted together with the cross as making up the hilt; then the grip, drawn as a rounded rectangle; then the cross, a tall vertical bar also in the accent colour. The blade runs to the right, at its widest where it meets the cross and tapering steadily to an acute point at the far end, with a faint centre line along it. A dashed accent line divides the blade into two halves: the half nearer the hands is labelled Strong, noted as nearer the hands and winning a bind, and the half nearer the point is labelled Weak, noted as nearer the point and reaching further. The tip is labelled Point. A closing line states that these are names only and that no guard, stance or cut is drawn, because this page does not teach the use of a sword.
Names for parts, and one structural idea. There is no guard, stance or cut here — this page does not teach the use of a sword.
  • Buying a full kit before the first term — Several hundred pounds spent before you know which weapon you want or which club you are staying at. Loan kit exists precisely to prevent this.
  • Buying a sport fencing mask — Rated for a light thrusting sword, not for something heavy swung with both hands. The federation says so directly and it is the commonest dangerous equipment error in the sport.
  • Economising on gloves — Hands take most of the injuries in longsword. This is the wrong item to save money on and everybody who has done it says so.
  • Trying to learn from the manuals alone — People do try, and the results are the reason clubs exist. A treatise assumes a teacher standing next to you and omits everything that was obvious in 1450.
  • Letting sparring intensity drift upwards — Two people silently agreeing to hit harder. State the intensity, and stop when either person calls it.
  • Treating one club’s interpretation as the answer — A newcomer who learns a reading as the technique is in for a surprise at their first event. The disagreement is the discipline working.
  • Confusing this with stage combat or re-enactment — All three use swords and they have different aims — HEMA is trying to work out what actually worked, which is neither a choreography nor a portrayal.

The manuals are the point of continuity and the reason the sport is possible. Fighting treatises survive in numbers from the fourteenth century onwards, some as illustrated manuscripts and some as printed books, and they were produced for real students by masters who expected to be paid. They cover longsword, sword and buckler, dagger, wrestling and armoured fighting, frequently in one volume, because they were describing one system rather than several sports.

The traditions themselves faded as the weapons left daily life. Civilian sword-carrying declined, military training changed, and by the late nineteenth century what remained had largely become either sport fencing or a historical curiosity. The break is real: unlike several Asian martial arts, there is no continuous transmission from those masters to the present.

The modern revival is recent and is a research phenomenon as much as a sporting one. Serious reconstruction began in the late twentieth century and accelerated once manuscripts were digitised and translations circulated, which is genuinely why the sport grew when it did — the primary sources became available to anybody with an internet connection. That origin explains the culture: it is a sport where people cite their sources.

What is going wrong, and whether it is you

Most of what frustrates a first-year HEMA student is structural rather than personal, and knowing which is which saves a lot of pointless self-criticism.

  • Everything turns into a double hit — You strike, they strike, both land, nobody has done anything. This is the central problem of the whole discipline rather than a fault of yours — it is why rulesets differ so much and why afterblow and priority conventions exist at all. The fix is not to move faster. It is to stop attacking into the middle: strike where their weapon is not, or displace first and hit second. If your club never discusses doubles, that is a signal about the club.
  • You are exhausted after two minutes — Almost always grip tension rather than fitness. Beginners hold a longsword as though it will be taken from them, which locks the forearms and shoulders and makes every cut a whole-body effort. The hands should be firm at the moment of the strike and loose either side of it. If your forearms burn before your legs do, that is the diagnosis.
  • You keep getting hit in the hands — The commonest hit in the sport and usually a measuring problem: you are closer than you think, or you are extending the arms before the body arrives. Hand hits are also the reason gauntlets cost what they do. Filming a bout is the fastest way to see it, because it does not feel like what it is.
  • The techniques work in drill and evaporate in sparring — Entirely normal and the standard sequence rather than a failure. Drill teaches the shape; free play teaches timing and distance, which are the parts a drill cannot include. The bridge is graduated: slow sparring at a genuinely slow speed, then one-technique-only rounds, then constrained games. A club that goes straight from drill to full-speed free play is skipping the part where learning happens.
  • Your kit hurts, fogs or slips — Mask fogging is ventilation and a wash rather than a spray. Gorget riding up is a strap adjustment. A mask that moves when you are struck is too loose and will eventually bruise you. None of this improves with tolerance, and all of it is a five-minute fix somebody at the club has already solved.
  • You cannot make the source do what the book says — A HEMA-specific frustration and a legitimate one. The treatises are terse, written for people who already had a teacher, and frequently ambiguous. Interpretations differ between clubs and between decades, and a technique that will not work may be your reading rather than your body. The correct response is to say so out loud in class, which is the discipline’s normal mode.

The one problem on this list that is genuinely about other people is intensity mismatch — sparring with somebody hitting harder than you agreed. That is not something to work around or absorb. Say so, at the time, and stop the bout; every well-run club treats calling it as correct behaviour rather than as weakness, and a club that does not is telling you something worth listening to.

Do I need to buy equipment before I start?
Almost certainly not. Most clubs keep loan masks, jackets and gloves precisely because a full set runs to several hundred pounds, and training on loan kit for months is normal rather than a concession. When you do start buying, the usual order is a synthetic trainer first, then a mask, then gloves — and gloves are the item people most regret economising on, because hands take the majority of injuries in longsword.
Can I use a fencing mask I already have?
Not for cutting weapons, and this is the commonest dangerous equipment mistake in the sport. The British Federation for Historical Swordplay states plainly that "standard fencing masks are designed to protect against a light thrusting sword, not a heavy piece of steel swung with both hands". HEMA masks are built for different loads and a back-of-head protector is a separate item sport fencing does not use. Ask your club what they require, because what you need depends on the weapon and their rules rather than on any universal standard.
Is there a standard kit list?
No, and the governing body says so itself: the BFHS states that protective equipment across its clubs "can vary considerably, so it is not possible to create hard-and-fast requirements". What it does give are principles — no bare skin showing, masks appropriate to the weapon, armoured gloves where significant impact is expected, and jacket ratings quoted in newtons. The operative authority is your club and the weapon in your hand.
Can I learn this from the manuals on my own?
People try and it is how the modern revival started, but it is a poor route now that clubs exist. A treatise assumes a teacher standing next to you and omits everything that was obvious to a student in 1450, which is most of the useful detail. You also cannot spar alone, and sparring is where a reading is tested. Read the sources by all means — that is a genuine pleasure of the sport — but do it alongside a club rather than instead of one.
Which weapon should I start with?
Whichever your nearest club teaches, and in practice that is usually longsword. It is the best-documented tradition, it has the deepest body of modern interpretation behind it, and the ideas it teaches about distance, timing and the bind transfer to everything else — people consistently find their second weapon much faster to learn than their first.
How is this different from re-enactment or stage combat?
All three involve swords and the aims are different. Stage combat is choreography designed to look convincing to an audience while being safe and repeatable. Re-enactment is portrayal, often of a specific period or unit, where the fighting serves the depiction. HEMA is trying to work out what the historical systems actually instructed and whether it works, tested by sparring. Plenty of people do more than one, and confusing them is the fastest way to annoy somebody at a club.

Guides

Longer answers to questions this page can only summarise.

Each of these is here for a stated reason, not because it is also a hobby.

Similar to

  • Karate — The other martial art in the catalogue, and the contrast is the point: karate has an unbroken teaching lineage and a grading system, HEMA has manuscripts and arguments about what they mean.

Goes well with

  • Archery — Overlapping historical interest and community, and a large proportion of reenactors and HEMA practitioners shoot as well.
  • Calisthenics — Strength and mobility work off the mat is what most clubs quietly recommend, because the sport rewards being able to hold a position under load rather than being strong once.
  • Live action roleplay — Adjacent and frequently confused, and worth separating: HEMA is a martial art reconstructing how people actually fought, and LARP combat is a pulled, cooperative convention designed to be safe and to look good. People do both, and the crossover is a source of some of the better LARP fight choreography.
  • Prop making — Sparring kit gets modified, repaired and occasionally made, and the two communities overlap heavily wherever swords and leather are involved.

Sources for this section

Substantial

Last reviewed 2026-08-16. Cost, time and difficulty figures on this page are HobbyHQ estimates — see how we work. Something here wrong or out of date? Tell us.